#Fs19 xbox one mods modhub mod
So even if your mod is released to consoles, if it is very large, users might think twice before downloading it and using the space provided.Įxternal scripts cannot be used on consoles due to their unique architecture. There is also a maximum space on the console hard drive reserved for all mods combined. In general, modders should keep an eye out for anything that consumes a lot of CPU, graphics, or RAM. Giants: “The current generation consoles are already a few years old. " What are the limits, in terms of power, of game consoles? Why don't they accept scripts? And one to do a shader check for consoles. Giants: “We have some tools to check textures and mipmaps for example. " Do you have dedicated software tools to help you? The actual number will vary depending on what other tasks are needed, but about three people monitor the submissions. Giants: “Members of our quality assurance team review the submissions. " Once the mod arrives, who controls it? How many people work in this "jury"?
Like when we don't have the license or it contains its own scripts without which the mod cannot work. However, there are also cases where this is simply not possible. If there are any adjustments to be made for the consoles, we contact the creator of the mod and tell them what to fix, in case they want to get it released to the consoles.
Once a mod is submitted and reviewed by our services, we also check if it can work on consoles. Giants Software: "They send it via the ModHub on our website. For starters, how does a moderator send you a mod? We asked Giants Software to enlighten us on the subject. However, they do not have one of the strengths of PC gaming: mods outside of official Modhub. As we know, FS 19 makes full use of the graphics capabilities of current game consoles.